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STAR TREK: INTO DARKNESS

Into Darkness

Star Trek Loses Its Soul

Wow, That Looks Cool

Abrams repeatedly trades in well-established Trek lore for a great effects shot. There is not even a single moment of genuine humanity in this film. There is not even a single moment where the audience is in any way concerned about the health and well-being of the film’s main characters. Bruce Greenwood’s Christopher Pike continues to be the best and most watchable actor in this mess, so of course they kill him off in exchange for an extremely minor plot point and, presumably, as Kirk’s motivation for chasing the bad guy. Only, Pine’s dreadful high school drama club acting fills each moment with lead and makes the audience—or maybe it’s just me—deeply despair Pike’s death not because of the story but because now all we have is Pine at center stage. Bereft of Greenwood, Pine’s terrible acting comes into much sharper focus, sharpened even more by Benedict Cumberbatch’s nuanced and commanding minimalism as The Bad Guy; a much more interesting character to watch even though he does little and says even less. We never buy the enmity between Kirk and The Bad Guy, not for a second, and Pike is all but forgotten moments after Greenwood leaves the soundstage.

Abrams introduces Dr. Carol Marcus for no apparent reason that makes any sense to the plot or character development. She could have been named Molly Gumball and it would make absolutely no difference. The performance is not memorable enough to endear her to the franchise, so, unless Abrams is planning on bringing her back to play a role as significant as the character of the same name from the original franchise, I don’t get it. The late Bibi Besch, who originated the Marcus character on Star Trek II: Wrath of Khan, simply owned every scene she was in. An actor of incredible power playing a character who had even William Shatner’s bombastic Kirk tied in knots, Dr. Carol Marcus was immediately credible, believable, and endowed with obvious power over Kirk. Here, the character is a cupie doll who serves but one minor plot point, but otherwise just runs around the ship (everyone on the ship is always running somewhere) and is, at several points, rightly dismissed as the only reason she is there is obvious: to hang around until her single plot point arrives.

I have some personal gripes about the plot which steals two concepts from a Star Trek comic book script I wrote back in 2010: (1) a Federation starship operating underwater and, (2) an evil “Black Pearl” version of the Enterprise. These are not quite spoilers as Abrams’ film goes different ways with these ideas and, honestly, they are broad ideas and likely others thought of them and used them as well, but I was annoyed nonetheless because I know all Trek comic book scripts are vetted through Abrams’ office.

Live From Saturday Night: Abrams and cast.

Catching Up

The film, once again, introduces a boring villain who looks and sounds exactly like the boring villain in Abrams’ Star Trek and the boring villain in Star Trek: Nemesis, the franchise-killing film which preceded it. Yawn. …Darkness also has the Enterprise in a hapless battle with A Much Bigger Ship, exactly the same way she was hunted by the Much Bigger Ship in Abrams’ Star Trek which looked almost exactly like the Much Bigger Ship that nearly destroyed the Enterprise-E in the franchise-killing Star Trek: Nemesis. To his credit, Abrams, with a bigger budget and more evolved technology, puts together a hum-dinger of a fight here, but we’ve seen this before. I can’t imagine why these men, who make so very much money, I mean gobs and gobs of money, cheddar stacked high, can’t think of anything else but The Massive Ship Much Bigger Than The Enterprise, which completely misses the point that the Enterprise is *huge,* an amazing feat of engineering and the flagship of the Federation fleet. Constantly, in every damned film, dwarfing the Enterprise with these idiotic, stupid-looking Much Bigger Ships is sheer laziness. In its best tradition, the Enterprise was threatened not by something bigger but by a problem that needed to be solved; the rapid aging of her crew, the destabilizing of her hull because organic creatures are eating her for breakfast and killing the species would violate the Prime Directive.

Ever since Paramount prematurely retired the old cast (and the far superior production team behind them led by Harve Bennett and Nicholas Meyer) way back in 1991, Star Trek has been about conflict resolution by violence and threatening the Enterprise by having, yawn, The Much Bigger Ship emerge from the nebula, as if the size of the ship actually matters. This is the point of science fiction: to know something about science. The sheer tonnage of a vessel may play some role here in our actual universe where these things float on water and therefore size impacts their mobility. In the weightlessness of outer space, the size and weight of the enemy vessel are absolutely meaningless. The sheer stupidity of the bad guy’s ship being able to catch up to or overtake the Enterprise when Kirk’s ship is traveling at maximum warp is insultingly stupid. Maximum Warp means *maximum warp;* the strongest warp field possible to create without shattering the vessel into trillions of Chiclets. And the ship is not moving, *space* is moving *around* the ship. There simply is no “pursuit” and “catching up,” that’s all nonsense to entertain people who don’t understand these concepts. Abrams *kind* of got this right in the opening sequence of his first Trek film, where the Enterprise is practically flying blind when it is at warp; you plot your course from A to B, punch it, and you’re there. You don’t fly at warp like a fighter jet, looking out your windshield at the bad guy coming after you. You wouldn’t be able to see him until you dropped the warp field (or subspace envelope) around your ship and everything came back into focus.

Oh, my, I’m letting my inner geek out, here.

Into Darkness is a fun ride, more fun for non-Trekkies, but the movie is So Full of Stupid that it makes it tough to sit through for most any high school graduate. It continues Trek’s now-very-sad new tradition of having the bland villain and the Much Bigger Ship attacking Enterprise and adds absolutely no new ideas, concepts or resonances to the franchise. It asks very little of us; there is absolutely no thinking required to enjoy this film. We learn nothing about ourselves or about these characters. Chase the bad guy, shoot-‘em-up, can the Enterprise survive the attack from the Much Bigger Ship that breaks every rule (can transport through shields, can “overtake” the Enterprise at warp)? The film is ghastly disappointing in the sense these notable, creative and insanely rich people in charge of the franchise can’t take the time to educate themselves as to what Trek is actually about beyond the most basic, surface elements. And, as with Abrams’ previous Trek endeavor, Into Darkness, bizarrely, spanks not only William Shatner but Captain Kirk by leaving a giant hole in the center of the film where Kirk belongs. Chris Pine is a fun and engaging actor, but he’s no Kirk. He’s not even trying to be Kirk (or Shatner). Forget Shatner’s classic and easily imitable performance, Pine just gives us nothin.’ Nothin’ at all. He recites his lines. He runs. He fights. He cracks wise. But there is absolutely none of the cunning resourcefulness of Shatner’s Kirk, the actor’s take on Horatio Hornblower, and Pine’s Kirk does not drive the story so much as he is run over by it, ending up having to be saved not once but, if I recall correctly, three different times in this film.

John Cho’s wonderfully disconnected and delightful Mr. Sulu from Star Trek is absolutely wasted here. In a bizarre and inexplicable plot choice, Abrams strands Sulu in the captain’s chair as Kirk and Spock go off to fight the bad guy. One of the few shining moments of Abrams’ first Trek was the re-imagining of Sulu as an incredible fighter. It made no sense to leave the kick-ass guy lounging on the bridge. Uhura gets lots of play, here, but mostly as a pouty and stupid woman that bore absolutely no resemblance to the disciplined communications officer created by Nichelle Nichols. At least Uhura got to keep her clothes on this time (Alice Eve’s Dr. Marcus does not), but she was relegated to acting like a girl, wide-eyed with concern and alternately bitchy while the men did all of the work.

We can see every plot twist coming. From Mars. We know, long before he speaks it, what The Villain’s real name is. We know everything will be all right. We know, by the time the credits roll, they will put everything back where they found it. If you’re not a Star Trek fan, you’ll probably love Star Trek: Into Darkness. If you are a Star Trek fan, you will, I assure you, feel the impulse to walk out somewhere around the close of Act Two. Follow it. You’ll thank me later

Missing The Point: Conflict resolution by violence. Roddenberry would never have approved.
Memo to J.J. Abrams: Spock abhors violence.

The Final Frontier

Into Darkness’s dreary, flat and ill-advised climax requires a complete abandonment of even reasonable intelligence. The Enterprise, crippled and now completely powerless, cannot sustain orbit for some reason which is never made clear, and plummets into Earth’s atmosphere as the crew scrambles to solve the problem. Exciting, tense, but insulting to anyone who graduated high school. First: there are tens of thousands of pieces of space junk floating in orbit above our planet. Entering the earth’s atmosphere require propulsion. In other words, if you’re on a surfboard in orbit above the earth and you lose power, you will continue to orbit the earth for weeks if not years before finally spiraling into the atmosphere. It takes a *very* long time for an orbit to decay, stuff doesn’t just fall down. This is how NASA can track and predict when some old piece of junk is about to hit us: they’d been watching it all long time.

The Enterprise, presumably moving at a very high rate of speed, loses power. All that would actually mean is the ship would fly around the planet, in aimless orbit, likely knocking into space restaurants and space bowling alleys—which obviously *must* exist by that time in our future—until Starfleet sent a space tugboat out to tow her to a higher orbit where the ship would be repaired. The notion that any object, let alone an object moving as fast as the Enterprise, would somehow be sucked into the planet’s atmosphere is just stupid and insulting.

All of which is besides the fact that, it’s been established there’s all manner of ships and docks and automated things in earth orbit at the time of Trek, making such a catastrophe virtually impossible as some vessel, some automatron, would come to the Enterprise’s rescue almost immediately. And, even if they didn’t, even if the bad guy shot down such repair barges or what have you, and were the Enterprise to, for whatever reason, suffer an uncontrolled planetary reentry, it would burn up. Neither of these concerns were adequately addressed, Abrams just chose to treat us like idiots.

Even worse, in both of his Trek films, Abrams has chosen to continue the worst of Star Trek traditions: forgetting that these adventures take place in outer space. This is the main failure of Trek: the failure to make outer space real to the audience. Space travel is incredibly dangerous. In its 48-year history, Star Trek seems to keep forgetting that, making little use of outer space itself as a key plot element. Abrams completely ignores outer space as the crippled Enterprise is presented in the climax as being essentially dead in space but, whoa, the life support systems are not threatened at all. There is absolutely no worry about freezing to death or suffocating--two things constantly on the agenda of any actual space explorer. How much better and more credible would this sequence have been had Kirk been forced to choose between the propulsion and the life support? Or, even better, if he gambles away the life support--as Tom Hanks does in the imminently superior Apollo 13--and loses, as Hanks did, crippling his ship? Since every single character (with the notable exception of Greenwood's Admiral Pike) is made of cardboard, the investment in Abrams' climax is in the ship, not her crew. No one thinks to launch the (presumably self-powered) escape pods or jettison the warp nacelles. They just run, run, run around the halls, through main engineering (which, amusingly, is actually a Budweiser brewery), and hang out on the Enterprise bridge/dentist office, which is now, distractingly, draped in pink--yes pink--in some misguided effort to better reflect the ship's Red Alert status, chewing their fingernails with worry.

Kirk's ultimate solution to the problem is simply insane. Abrams again abandons all established Trek doctrine by placing a human being less than two meters from a dead warp field generator. Kirk should have, would have, been vaporized the moment he got the thing back online. The solution is not interesting or even remotely suspenseful: of course Kirk will save the ship. But the plot device is unbearable. Actual fans of actual Star Trek will want to throw rocks at the screen.

The other big set piece is a bad guy’s ship plowing into San Francisco skyscrapers, evoking a terrible and childish, stupid and deeply disturbing evocation of 9/11 as a tossed-off bit that’s served absolutely no purpose in this story. It accomplished nothing, taught us nothing, and what must have been tens of thousands of lost lives played absolutely no role in the narrative, as the happy crew of the Enterprise were back cracking jokes on the bridge in no time. This was Abrams, once again, betraying the franchise in exchange for a cool special effects shot. Had this occurred at the beginning of the film and not the end, and had Abrams given this event real meaning and used it to propel Kirk’s vengeful pursuit of justice, the bit would at least make sense and would only be stupid instead of deeply insulting. Stupid in the sense that it is inconceivable that our civilization could be so advanced as to have a fleet of interstellar starships, each equipped with shields and structural integrity fields, and that no one would think of installing such defenses around cities on earth. The bit looked impressive but, like a great deal in this film and new franchise, it insults the very fan it was intended to entertain. Does Abrams have *that* much contempt for Trek and its fans? Aren’t we worth even a *little* brain power to develop an actual script?

All we get is warmed over rehash: The Much Bigger Evil Ship, The Rogue Admiral. An alternate promo poster depicts the key players all brandishing weapons, including Uhura and Spock, which is gratingly wrong; Roddenberry would never have approved. Spock abhors violence. Uhura is not a combat officer. Okay, maybe Kirk.

Into Darkness is a film that starts amazingly well and then begins insulting its own audience, becoming progressively less fun with each passing scene. If you’re a Trek fan, you will feel much better about the movie and about yourself if you follow that instinct to walk out when it hits you. Up until that point, it’s a fun ride, but peril—not for Kirk but for the audience—lies ahead. Red alert. As for Director Abrams, who gushed about Star Wars all through the director's commentary on his first Trek film. seriously, dude: if you're not interested in Star Trek, please do something else.

Christopher J. Priest
9 June 2013
editor@praisenet.org
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